Think gamemaster-delivered content is dead? Multiplayer Helldivers 2 is trying it anyway
Approximately a thousand years ago in the lost age of 1997, I remember inching my way across an isometric Ultima Online screen, fighting insane...
Interview: Survival MMO Age of Water on monetization, sandbox play, and the Q1 early access launch
Way back at the end of 2020, we first caught wind of a new sandbox called Age of Water: Developed by Three Whales Studio...
My Time at Sandrock added greenhouses and babies – but not for multiplayer fans
Back in November, we lightly covered the proper launch of My Time at Sandrock, the sequel to My Time at Portia, both cozy sandboxes...
Dungeons and Dragons Online’s systems designer talks about the epic destiny refresh
With a whole lot of systems under review for Dungeons and Dragons Online's Update 66, it's only logical that the games systems designer emerge...
Project Gorgon’s Eric Heimberg talks influences, design, and the future of the MMO
The beginning of January saw YouTuber MarleMMO host an interview with Project Gorgon's Sandra Powers, when she talked about her experience with design, her...
Elder Scrolls Online’s Gold Road chapter takes players back to Oblivion’s best city on June 3
With the conclusion of Elder Scrolls Online's stream this afternoon, we can finally talk about the new chapter, dubbed Gold Road. TES fans who...
Ubisoft talks up its subscription services and making gamers ‘comfortable’ with not owning titles
Allow us a moment to lean back in our rocking chair, coddle a cup of sarsaparilla, and look up at the sky as we...
Hi-Rez just officially announced SMITE 2, soft-launching into beta this year – but SMITE will stay online
Have you ever wanted to play SMITE but with better graphics, improved matchmaking, and more modes and special events? Well, soon you can! Except...
City of Heroes Homecoming talks funding, the City Council, and the impending content drop
Following yesterday's surprise announcement that NCsoft has granted City of Heroes rogue server group Homecoming a license to operate the game - something it's...
Project Gorgon’s Sandra Powers on the MMORPG’s features, its fiscal future, and the broader genre
The story of 2023 for Project: Gorgon was a remarkable one to say the least, as it faced possible maintenance mode and serious illness...
Path of Exile 2 talks movement, microtransactions, builds, and more in new interview
The Path of Exile 2 playerbase got themselves a little treat earlier this week when game director Johnathan Rogers sat down for an interview...
Guild Wars 2’s ArenaNet is working on expansions for both 2024 and 2025 already
Guild Wars 2 is ending 2023 with a traditional dev blog recapping the year and looking ahead to what will be the game's fifth...
Tribes 3 Rivals promises a business model that has learned from past monetization mistakes
Near as we can figure, there are two types of players learning that the venerable Tribes FPS franchise is coming back in the form...
The Survivalist: A toast to Conan Exiles’ new taverns, launching this week’s Age of War Chapter III
You know that feeling when you get something you really want? Something you've been waiting for? Conan Exiles is giving that to me --...
BitCraft studio co-founder discusses building a societal game and what the MMO’s endgame looks like
If you have about 30 minutes and are curious to learn more about BitCraft and societal games from Clockwork Labs co-founder Tyler Cloutier, then...
Path of Exile’s Affliction adds new Ascendancies and brings back Ultimatum
Forget about setting clocks back: I set my clock to Path of Exile updates! And it is time for the final quarterly update of...
Wandering Wraeclast: Introducing Path of Exile 2’s Mercenary crossbow class and WASD
Looking forward to new Path of Exile updates has been a quarterly spectacle for many years. It's only recently, however, that fans also can...
Warframe of Mind: Reflections on TennoCon 2023 and Warframe’s 10 years of Tenno
TennoCon 2023 may be long over, but that doesn't mean it's out of mind. This year's convention was significant in a number of ways;...
Throne & Liberty addresses PvP overlap, cash shop plans, and its global launch
With Throne & Liberty headed for a December 7th Korean release and making a big splash at this year's G-Star with gameplay demonstrations and...
World of Warcraft’s John Hight talks cosmic scale in expansions and sticking to the timeline in Classic
In the wake of this year's BlizzCon, interviews with the World of Warcraft team continue to trickle out, with the latest one being with...