Not-So-Massively games are online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include games from subgenres like battle royale, OARPG, MMOFPS, MMORTS, MOBA, lootershooter, mobile, and other pseudo-MMOs that provide single-player, offline, or custom-server support. The Not So Massively column is now written by Tyler Edwards. [Follow this column’s RSS feed]
not so massively
Not So Massively: HoN’s Grimm Hunt, HEX’s 100k tourney, and Descent’s reboot
It's been a packed week in the world of online multiplayer gaming, with competitive tournament announcements, patches, and tons of new videos. Microsoft may...
Not So Massively: PAX East 2015 MOBA roundup edition
It's been a huge week for online gaming, with GDC drawing to a close and PAX East being packed full of reveals. We heard...
Not So Massively: Hearthstone’s MagicAmy drama; Riot rules on SpectateFaker
Riot Games President Marc Merill says he regrets comments made in the heat of the moment regarding the recent SpectateFaker controversy. Riot issued its...
Not So Massively: LoL’s streaming controversy, Star Citizen’s mining, and Diablo III’s microtransactions
The League of Legends community is in an uproar this week over a dispute regarding who owns the gameplay in a League of Legends...
Not So Massively: Star Citizen offers rental gear, Diablo III player hits level 1000, and Dota 2’s Year Beast controversy
Welcome to Not So Massively, Massively Overpowered's weekly roundup of all the news from the world of MOBAs, lobby-based games, and other online multiplayer games...