[AL:TERA]Official Site: TERA (aka TERA: Rising aka The Exiled Realm of Arborea)
Studio:Â En Masse Entertainment/Bluehole Studio
Launch Date:Â May 1, 2012 (January 25, 2011 in Korea)
Genre:Â Fantasy Themepark
Business Model:Â F2P (Cash Shop)
Platform: PC
tera
Q4 2023: Nexon, Krafton, and Roblox all posted soaring revenues in 2023
Welcome back to another MMO business roundup - this one all about financials for some of the companies we keep an eye on 'round...
TERA Console introduces a new buff-granting card collection system in latest patch
Do you feel more powerful when you look at a collectible card? That's probably wildly subjective, but in the case of player characters in...
Massively Overthinking: The slowest and fastest combat in MMORPGs
During a recent podcast discussion about City of Heroes' official revival, the MOP writers were talking about its combat, which - let's be honest...
The Daily Grind: What was the most painful MMO sunset of 2023?
At the end of the year, I always start rounding up things like patches and dramas, and that always means sunsets too. Last year,...
TERA Console cycles dungeons again, opens Dreadspire Season 5, and balances classes
The last remaining vestige of TERA has gotten an update once again, with the console version seeing another round of smaller updates compiled into...
TERA Console cycles dungeons, launches a new battle pass, and improves its pet system
The de facto maintenance mode-like updates for TERA Console continue on, with the latest patch performing another dungeon access cycle, launching a new battle...
TERA Console recycles its existing dungeons and makes tweaks to items and equipment
The last surviving version of TERA continues to put out updates, with its latest one makes the Catalepticon an open dungeon and reopens the...
First Impressions: I honestly can’t tell whether I like Wayfinder or not
Playing Wayfinder marks the first time in my games writing career that my impression of a game has involved quite so much of my...
Perfect Ten: 10 memorable MMO marketing campaigns from the genre’s past
Believe it or not, MMOs get off easy when it comes to notorious marketing campaigns. Anything on the following list, good or bad, is...
The Soapbox: Why The Secret World really failed
We're back with part two of my long-overdue post-mortem of The Secret World, my favourite MMORPG of all time. In the first part I...
Four Winds: Swords of Legends Online was a wasted opportunity
MMOs are hard to make. But despite the difficulties, we've seen some real gems over the years. They're also difficult to run. But the...
Massively on the Go: Pokemon Scarlet and Violet brings paradox elephants across worlds
There are apparently still more 'mon to be had in Pokemon Scarlet and Violet. We're a bit late with Chestnaught, but it'll be returning...
Massively Overthinking: How to alienate your MMORPG playerbase
I am not a Pokemon Go player, but I can't help but stare at its many trainwrecks thanks to the detailed coverage of our...
NCsoft is taking Kakao’s ArcheAge War to court over alleged plagiarism of Lineage 2M
ArcheAge War isn't just a delayed blockchain mess: It's also the subject of a new lawsuit.
According to The Korea Times, NCsoft has filed a...
Massively Overthinking: When is localization itself the kiss of death for an imported MMORPG?
Last week, when I was poking around the internet trying to understand why Amazon was still making excuses for de-sexualizing some Lost Ark characters...
Massively on the Go: Why Pokemon Go elite raids fail while Scarlet/Violet tera raids fly
As we recently noted while updating our March Pokemon Go event round-up, Niantic has somehow made the already hated Elite Raids even worse. The...
TERA Console patch takes aim at ‘severe gold inflation’ that’s hitting the game
When is a canceled game not completely canceled? When the PC edition is put to rest but the console version continues to operate, of...
Q4 2022: Krafton threatens to launch a ‘create-to-earn’ platform in 2023
Korean games giant Krafton reported $1.47B US in revenues for the full year 2022 period, with operating profit up 15.5% year over year but...
Not So Massively: Why I’m not playing Lost Ark
Back at launch, I played Lost Ark quite heavily for some time, eventually racking up over 100 hours in the game and generally enjoying...
The Daily Grind: What was the most painful MMO sunset of 2022?
So I have good news and bad news about this Daily Grind. The bad news is that we had a lot of sunsets this...